Skip to main content
Support

Welcome to 11.127x! 

About this Course

The field of learning games is rapidly growing, with interest from academics, publishers, schools and startups. But what makes a good learning game? Where do learning game ideas come from and how do you create them? These are the questions that this course tries to answer.
 
Through six units comprising nine weeks, we will look at the evolution of educational video games and hear from experts working on many aspects of learning games from design to development to implementation. And we will help you create your own learning game and surrounding curriculum.

  • Unit 0: Welcome and Orientation (4/1/2015) 

Live Event: Ask Me Anything with Professor Klopfer Thursday, April 9, 2015 12:30 PM UTC

  • Unit 1: Foundations (4/8/2015)
  • Unit 2: How Games Mean (4/15/2015)
  • Unit 3: Design and Protoyping (Part I) (4/22/2015) 

Live Event: Hangout on Air with select prototype critiques Wednesday, April 29, 2015 2:30 PM UTC

  • Unit 4:  Design and Protoyping (Part II) (5/6/2015)
  • Unit 5: Assessment and Classroom Integration (5/20/2015)
  • Unit 6: State of the Field (5/27/2015)

Live Event: Unhangout with breakout groups and peer feedback in preparation for Final Project submissions Wednesday, May 27, 2015 11:00 PM UTC

Course concludes 6/3/2015, Certificates generated 7/1/2015

The calendar below includes course events and suggested due dates. If you choose to import add it/import it, make sure you are viewing the events in the correct timezone (UTC). If you have questions, look at the Course Overview in Unit 0.