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Perpendicular of a vector from other one. More...
Functions | |
| template<typename T > | |
| detail::tvec2< T > | perp (detail::tvec2< T > const &x, detail::tvec2< T > const &Normal) |
| template<typename T > | |
| detail::tvec4< T > | perp (detail::tvec4< T > const &x, detail::tvec4< T > const &Normal) |
| template<typename T > | |
| detail::tvec3< T > | perp (detail::tvec3< T > const &x, detail::tvec3< T > const &Normal) |
Perpendicular of a vector from other one.
<glm/gtx/perpendicular.hpp> need to be included to use these functionalities.
| detail::tvec2<T> glm::gtx::perpendicular::perp | ( | detail::tvec2< T > const & | x, |
| detail::tvec2< T > const & | Normal | ||
| ) |
Projects x a perpendicular axis of Normal.
From GLM_GTX_perpendicular extension.
| detail::tvec4<T> glm::gtx::perpendicular::perp | ( | detail::tvec4< T > const & | x, |
| detail::tvec4< T > const & | Normal | ||
| ) |
Projects x a perpendicular axis of Normal.
From GLM_GTX_perpendicular extension.
| detail::tvec3<T> glm::gtx::perpendicular::perp | ( | detail::tvec3< T > const & | x, |
| detail::tvec3< T > const & | Normal | ||
| ) |
Projects x a perpendicular axis of Normal.
From GLM_GTX_perpendicular extension.
1.7.4